About
Hello! I'm a sophomore student at NYU game center, class of 2026, majoring in game design. My passion for gaming extends beyond playing; I'm particularly drawn to narrative and puzzle games.
With over two years of experience, I've honed my skills as an innovative and deadline-oriented designer. From video games to board games and digital media, I've guided projects from conception to polished product. My portfolio showcases a diverse array of genres, including 2D platformers, puzzles, RPGs, adventures, horror, and narrative-driven games, alongside digital media designs.
Currently, I'm deeply involved in designing and managing various indie game projects, constantly seeking new challenges and opportunities in the creative field.
- Prefered name: Ashley Shi
- Address: Jersey City, New Jersey
- Email: ashleyshi59@gmail.com
- Phone: +1(646)-249-2052
Resume
View My ResumeEducation
New York University
2022 - 2026
Bachelor of Arts - Game Design,New York, NY
Minor in Digital Art and Design
Technical Skills
Art and Design
- Figma
- Blender
- Maya
- Procreate
- Affinity photo
- Affinity designer
- Adobe Photoshop
- Adobe Illustrator
- Adobe InDesign
Project Management
- Microsoft office
- Trello
- GitHub
Development
- Unity
- GameMaker2
- Html
- CSS
Professional Experience
SilverJay Studio, New York, NY
April, 2022 - Now
Level Designer / 3D Artist
- Collaborating with a team of 3, actively engaged in the A02 project team, contributing to the development of the yearlong 3D game project "Re:Live."
- Responsible for conceptualizing and designing new themes, as well as creating multiple game machines and levels using Figma.
- Responsible for designing and modeling of 3D environments for in-game assets, enhancing the immersive experience for players. Additionally, model the 3D environmental scenes utilized in the level-selection interface, ensuring seamless navigation and visual appeal.
- Made a two-player action puzzle game – Entangled within 48h, winning "The best Overall" prize in the 2023 Global Game Jam.
NetEase Games,Guangzhou, China
July, 2023 - August, 2023
Content Designer Intern
- Design 6+ immersive tabletop mini-games and pitch them by using PowerPoint presentations and design documents,with 3+ of the mini-games being in the development phase.
- Write comprehensive game design planning documents, encompassing flowcharts, program modules, art requisites, and specifications for interactive effects involving sound, light, and electricity.
- Analyze and break down the mechanisms and framework of 3+ tabletop games using Figma, identifying potential issues and suggesting necessary modifications.
XING JIA Science and Technology Company, Guangzhou, China
July, 2022 – August, 2022
Game Designer Intern
- Participated in the development of the S1 project The Strongest Master, focusing on designing the battle pass system and synthesizing props and items for harvesting and shooting mechanics.
- Learned to skillfully write design documents and spreadsheets by analyzing game frameworks using flowcharts.
- Participated in multiple play testing for the games; contributing valuable ideas and suggestions to enhance the game mechanics in alignment with the market trends and player preferences.
Collaborative Projects
View my other in class game projects on my itch.io page
- All
- Digital Games
- Board Game
- Game Jam